Humans Malice
Alchemical Device 3 Malice
- Area, Magic, Ranged Maneuvero 3 cube within 10x Each enemy and object in the area
- !4 corruption damage; A < 0 slowed (save ends)@6 corruption damage; A < 1 slowed (save ends)#9 corruption damage; A < 2 restrained (save ends)
Special: This ability can't be used by a minion.
Exploit Opening 5 Malice
Each human acting this turn gains an edge on abilities until the end of their turn, or has a double edge on any ability that targets an enemy affected by a condition.
Staying Power 7 Malice
Each non-minion human in the encounter regains Stamina equal to 5 times their level.