Human Storm Mage
Level 3 Platoon Controller- 1M Size
- 5 Speed
- 40 Stamina
- 0 Stability
- 5 Free Strike
Might
0Agility
0Reason
2Intuition
0Presence
1
Lightning Bolt 2d10 + 2 Signature Ability
Magic, Ranged, Strike Main Actiono Ranged 15 x One creature or object! 7 lightning damage @ 10 lightning damage # 13 lightning damage5 Malice:The ability loses the Ranged and Strike keywords, takes the Area keyword, and is a 10 x 1 line within 15 that targets each enemy and object in the area.
Gust of Wind 2d10 + 2 3 Malice
Area, Magic Maneuvero 5 cube within 1 x Each enemy and object in the area! Slide 2; M < 0 slowed (save ends) @ Slide 4; M < 1 slowed (save ends) # Slide 6; M < 2 slowed (save ends)Effect:The gust of wind disperses gas or vapor and extinguishes any flames, including supernatural effects.
Arcane Shield
Any melee ability targeting the storm mage takes a bane.
Additionally, whenever the mage takes damage from an adjacent enemy, the enemy takes 2 lightning damage, and if they have R < 1 they are pushed up to 2 squares.
Supernatural Insight
The storm mage ignores concealment if it's granted by a supernatural effect.