Human Scoundrel
Level 1 Platoon AmbusherHuman, Humanoid EV 6
- 1M Size
- 5 Speed
- 30 Stamina
- 0 Stability
- 4 Free Strike
Immunity Corruption 1, psychic 1 Weakness —
Movement —
Rapier and Dagger Signature Ability
Melee, Strike, Weapon Main Actiono Melee 1 x One creature or object! 6 damage @ 9 damage # 12 damage2 Malice:If this ability gains an edge or has a double edge, it deals an extra 2 damage.
Dagger Storm 5 Malice
— Main ActionThe scoundrel uses Rapier and Dagger against up to three targets. They shift up to 2 squares before or after each strike
Supernatural Insight
The scoundrel ignores concealment if it's granted by a supernatural effect.