Human Guard
Level 1 Minion BruteHuman, Humanoid EV 3
- 1M Size
- 5 Speed
- 5 Stamina
- 0 Stability
- 2 Free Strike
Immunity Corruption 1, psychic 1 Weakness —
Movement — With Captain +5 bonus to speed
Might
2Agility
0Reason
0Intuition
0Presence
0
Halberd 2d10 + 2 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 2 x One creature or object per minion! 2 damage @ 4 damage # 5 damageEffect:If the guard is flanked, they can make a free strike against a different target adjacent to them.
Supernatural Insight
The guard ignores concealment if it's granted by a supernatural effect.