Human Apprentice Mage
Level 2 Minion ControllerHuman, Humanoid EV 4
- 1M Size
- 5 Speed
- 4 Stamina
- 0 Stability
- 2 Free Strike
Immunity Corruption 2, psychic 2 Weakness —
Movement — With Captain +5 bonus to ranged distance
Might
0Agility
1Reason
0Intuition
0Presence
2
Lightning Strike 2d10 + 2 Signature Ability
Magic, Ranged, Strike Main Actiono Ranged 10 x One creature or object per minion! 2 lightning damage @ 3 lightning damage # 5 lightning damageEffect:If the apprentice mage doesn't use a maneuver or a move action this turn, the target is also slowed (EoT).
Supernatural Insight
The apprentice mage ignores concealment if it's granted by a supernatural effect.