Human Knave

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Human Knave token by [Max Hamm](https://www.patreon.com/cw/MaxHamm)

Human Knave

Level 2 Platoon Defender
Human, Humanoid EV 8
  1. 1M Size
  2. 5 Speed
  3. 50 Stamina
  4. 0 Stability
  5. 4 Free Strike
Immunity Corruption 2, psychic 2 Weakness
Movement
  1. Might

    2
  2. Agility

    0
  3. Reason

    1
  4. Intuition

    0
  5. Presence

    0
  1. Morningstar and Javelin 2d10 + 2 Signature Ability

    Melee, Ranged, Strike, Weapon Main Action
    o Melee 1 or ranged 5 x One creature or object
    ! 6 damage @ 9 damage # 12 damage; M < 2 the target has a double bane on their next power roll
    Effect:

    The target is taunted (EoT).

  2. I’m Your Enemy

    Whenever an adjacent creature the knave has taunted deals damage to a creature other than the knave, the knave can make a free strike against them.

  3. Overwhelm

    An enemy who starts their turn adjacent to the knave can't shift

  4. Supernatural Insight

    The knave ignores concealment if it's granted by a supernatural effect.

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Humans Malice


  1. Alchemical Device 3 Malice

    1. Area, Magic, Ranged Maneuver
      o 3 cube within 10
      x Each enemy and object in the area
      2d10 + 2
    2. ! 4 corruption damage; A < 0 slowed (save ends) @ 6 corruption damage; A < 1 slowed (save ends) # 9 corruption damage; A < 2 restrained (save ends)
    3. Special:

      This ability can't be used by a minion.

  2. Exploit Opening 5 Malice

    1. Each human acting this turn gains an edge on abilities until the end of their turn, or has a double edge on any ability that targets an enemy affected by a condition.

  3. Staying Power 7 Malice

    1. Each non-minion human in the encounter regains Stamina equal to 5 times their level.

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