Minotaurs Malice
Bull Rush 3 Malice
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For each 3 Malice spent, one minotaur acting this turn gains a +4 bonus to speed and ignores difficult terrain until the start of their next turn.
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Cut the… Nonsense! 5 Malice
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One minotaur acting this turn halves any damage they take, and can use the Knockback maneuver as a free triggered action whenever an enemy comes adjacent to them, all until the start of their next turn.
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Bullseye 7 Malice
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All minotaurs in the encounter fill the area around them with psychic impressions of feeling lost and isolated. Each enemy within 5 squares of a minotaur is teleported up to 5 squares and makes an Intuition test.
- ! The target has line of effect only within 3 squares and is frightened of all minotaurs (save ends) @ The target has line of effect only within 3 squares (EoT) # No effect
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