Minotaurs Malice
Bull Rush 3 Malice
For each 3 Malice spent, one minotaur acting this turn gains a +4 bonus to speed and ignores difficult terrain until the start of their next turn.
Cut the… Nonsense! 5 Malice
One minotaur acting this turn halves any damage they take, and can use the Knockback maneuver as a free triggered action whenever an enemy comes adjacent to them, all until the start of their next turn.
Bullseye 7 Malice
All minotaurs in the encounter fill the area around them with psychic impressions of feeling lost and isolated. Each enemy within 5 squares of a minotaur is teleported up to 5 squares and makes an Intuition test.
- !The target has line of effect only within 3 squares and is frightened of all minotaurs (save ends)@The target has line of effect only within 3 squares (EoT)#No effect