Medusa Malice
Weakening Glare 4 Malice
- Magic, Ranged, Strike Main Actiono Ranged 10x One creature
- !6 damage; weakened (EoT)@10 damage; weakened (EoT)#12 damage; weakened (save ends)
Solo Action 5 Malice
The medusa takes an additional main action on their turn. They can use this feature even if they are dazed.
Ssstop and Lisssten 5 Malice
- Magic, Ranged Main Actiono Ranged 10x Three creatures
- !I < 2 the target is charmed@I < 3 the target is charmed#I < 4 the target is charmed
Effect: At a time of the medusa's choosing, a charmed creature moves up to their speed and makes a free strike against an enemy of the medusa's choice as a free triggered action. The creature is then no longer charmed.
Shatter Victims 7 Malice
The medusa causes three stone statues within 10 squares of them to each shatter in a 2-cube explosion. Each enemy in one of those areas makes a Might test. An enemy restrained or slowed by the medusa's Petrify ability has a double bane on the test.
- !12 damage; vertical push 3; bleeding (save ends)@10 damage; vertical push 3#6 damage