Voiceless Talker Evolutionist

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Voiceless Talker Evolutionist token by [Max Hamm](https://www.patreon.com/cw/MaxHamm)

Voiceless Talker Evolutionist

Level 6 Leader
Horror, Voiceless Talker EV 32
  1. 1M Size
  2. 5 Speed
  3. 180 Stamina
  4. 2 Stability
  5. 7 Free Strike
Immunity Psychic 8 Weakness
Movement Hover, teleport
  1. Might

    0
  2. Agility

    3
  3. Reason

    4
  4. Intuition

    1
  5. Presence

    2
  1. Psionic Intrusion 2d10 + 4 Signature Ability

    Melee, Psionic, Ranged, Strike Main Action
    o Melee 1 or ranged 5 x Two creatures or objects
    ! 11 psychic damage; R < 2 slowed (save ends) @ 16 psychic damage; R < 3 slowed (save ends) # 19 psychic damage; R < 4 slowed (save ends)
  2. Carpe Quadratum

    Psionic, Ranged Maneuver
    o Ranged 5 x One creature
    Effect:

    The evolutionist teleports to swap places with the target.

  3. Adaptability

    Psionic Triggered Action
    o Self x Self
    The evolutionist takes damage that has a damage type.
    Effect:

    Until the start of their next turn, the evolutionist has damage immunity 5 to the triggering damage type.

  4. End Effect

    At the end of each of their turns, the evolutionist can take 10 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.

  5. Witness Evolutionary Superiority

    The evolutionist has any trait of the Director's choice from any ally minion in the encounter.

  6. Show Me Who You Are

    Area, Psionic Villain Action 1
    o 5 burst x Each enemy in the area
    Effect:

    Each target makes an Intuition test.

    ! The target uses a signature ability against the nearest enemy within distance @ The target makes a free strike against the nearest enemy within distance # Frightened (save ends)
  7. Release the Thralls

    Psionic, Ranged Villain Action 2
    o Ranged 5 x Special
    Effect:

    The evolutionist teleports eight minions of level 4 or lower into unoccupied spaces within distance. All eight minions can be of any monster type but must share the same name.

  8. Brainstorm 2d10 + 4

    Area, Psionic Villain Action 3
    o 3 burst x Each enemy in the area
    ! 7 lightning damage @ 12 lightning damage # 15 lightning damage
    Effect:

    Until the end of the encounter, the evolutionist is surrounded by a psionic electrical storm that is a 5 aura. The area is difficult terrain for enemies, and any enemy who enters the area for the first time in a round or starts their turn there takes 8 lightning damage.

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Voiceless Talkers Malice


  1. Guise 3 Malice

    1. One non-minion voiceless talker projects a psionic screen over their body, preventing other creatures from treating them as an enemy until the end of the voiceless talker's next turn.

  2. Memory Thief 5 Malice

    1. Psionic, Ranged Maneuver
      o Ranged 5
      x One creature
      2d10 + 3
    2. ! 6 psychic damage; R < 1 the target can't treat their allies as allies (save ends) @ 10 psychic damage; R < 2 the target perceives their allies as enemies (save ends) # 13 psychic damage; R < 3 the target perceives their allies as enemies (save ends)
    3. Special:

      This ability can't be used by a minion.

  3. Evolutionary Circuit 10 Malice

    1. All voiceless talkers link their minds, creating a circuit that empowers them while two or more voiceless talkers remain in the encounter. While this circuit is active, any psionic strike made by a voiceless talker deals an extra 5 damage. Additionally, when a non-minion voiceless talker takes damage, they can use a free triggered action to swap places with any voiceless talker minion on the encounter map. The minion takes the damage instead.

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