Olothec
Level 6 Solo- 2 Size
- 7 Speed
- 450 Stamina
- 0 Stability
- 7 Free Strike
Might
4Agility
-1Reason
4Intuition
2Presence
3
Solo Monster
End Effect: At the end of each of their turns, the olothec can take 10 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
Solo Turns: The olothec can take two turns each round. They can't take turns consecutively.
Gelatinosis
A creature permanently devolves into a slime servant if they spend 1 continuous minute weakened by Devolving Tentacles, they are reduced to 0 Stamina by the psychic damage from Devolving Tentacles, or they suffer all three transformations from Oozing Transformation.
Devolving Tentacles 2d10 + 4 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 3 x Two creatures or objects! 11 damage; M < 2 weakened or the target is slimed (save ends) @ 17 damage; M < 3 weakened or the target is slimed (save ends) # 20 damage; M < 4 weakened and the target is slimed (save ends)Effect:A slimed target takes 4 psychic damage whenever they make a power roll.
Slime Spew 2d10 + 4
Area, Weapon Main Actiono 7 x 2 line within 1 x Each creature and object in the area! 6 acid damage; A < 2 push special @ 10 acid damage; A < 3 push special # 13 acid damage; A < 4 push special and proneEffect:Each creature pushed this way is pushed to an unoccupied space in the area as far as possible from the olothec.
1 Malice:The area is difficult terrain. Any creature who enters the area or moves within it for the first time on a turn and has A < 3 is knocked prone.
Oozing Transformation 2d10 + 4 2 Malice
Psionic, Ranged, Strike Main Actiono Ranged 10 x One creature! 13 psychic damage; I < 2 the target is transformed (save ends) @ 20 psychic damage; I < 3 the target is transformed (save ends) # 23 psychic damage; I < 4 the target is transformed (save ends)Effect:Each time a target is transformed, the Director chooses one of the following transformations. When a target ends the transformed effect, all transformations on them end.
Head:The target's head becomes a ball of slime. They can't communicate and have line of effect only within 3 squares.
Legs:The target's head becomes a ball of slime. They can't communicate and have line of effect only within 3 squares.
Torso:The target's arms become gelatinous. They can't benefit from edges or double edges and can't gain or use surges.
Jaunt
Psionic Maneuvero Self x SelfEffect:The olothec teleports to an unoccupied space within 10 squares. Alternatively, they swap places with a creature or object within 5 squares of them.
Liquify
Psionic, Ranged Triggered Actiono Ranged 5 x EachAn enemy within distance deals damage to the olothec.Effect:The target takes 8 psychic damage and has psychic weakness 3 until the end of the olothec's next turn.
Primordial Mind
The olothec can't be made frightened or taunted.
Slime Sense
A slimed or transformed creature can't have concealment from or be hidden from the olothec.
Horrifying Form 2d10 + 4
Psionic, Ranged, Strike Villain Action 1o Ranged 20 x Each enemy! 10 psychic damage; P < 2 frightened (save ends) @ 14 psychic damage; P < 3 frightened (save ends) # 17 psychic damage; P < 4 frightened (save ends)Effect:While frightened this way, a target can't make saving throws to end any other effects
Psychic Pulse
Area, Psionic Villain Action 2o 10 burst x Each creature in the areaEffect:The olothec slides each target up to 5 squares. Each target takes 12 psychic damage, and if they have M < 3 they are weakened and slimed (save ends). A slimed target takes 4 psychic damage whenever they make a power roll. Additionally, until the start of their next turn, the olothec has damage immunity 4.
Return to Perfection 2d10 + 4
Area, Psionic Villain Action 3o 10 burst x Each creature in the area! 7 psychic damage; R < 2 the target is devolved (save ends) @ 13 psychic damage; R < 3 the target is devolved (save ends) # 16 psychic damage; R < 3 the target is devolved (save ends)Effect:A devolved creature has a โ1 score for all their characteristics other than Reason.