Olothec Malice
Solo Action 4 Malice
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The olothec takes an additional main action on their turn. They can use this feature even if they are dazed.
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Writhing Envelopment 4 Malice
- Melee, Strike, Weapon Main Actiono Melee 3x One slimed, transformed, or devolved creature2d10 + 4
- ! 11 psychic damage; A < 2 grabbed @ 17 psychic damage; A < 3 grabbed # 20 psychic damage; A < 4 grabbed
- Effect:
The olothec can pull a target grabbed this way adjacent to them. While grabbed this way, a target can't make saving throws to end any other effects, and the olothec has a double edge on strikes against them.
Memory of Chaos 6 Malice
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The olothec broadcasts their memory of the universe in its primordial state-a sweeping cacophony of transcendental irrationality and unceasing change. Until the end of the encounter, any creature who starts their turn within 3 squares of the olothec and has R < 3 is dazed and slowed until the end of their next turn).
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