Force Of Earth
Level 3 Elite Brute- 2 Size
- 5 Speed
- 132 Stamina
- 2 Stability
- 6 Free Strike
Might
2Agility
-1Reason
0Intuition
1Presence
2
Slam Into Dirt 2d10 + 2 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 2 x Two creatures or objects! 8 damage @ 12 damage; M < 1 restrained (save ends) # 15 damage; M < 2 restrained (save ends)Effect:The target's space is difficult terrain.
Convocation of Quartz
Magic, Ranged Maneuvero Ranged 5 x Self or one elementalEffect:Until the start of the force's next turn, any melee strike made against the target takes a bane if it doesn't already have a bane or double bane.
3 Malice:Until the end of the encounter, the target grows a carapace of stone. They have a +3 bonus to stability and gain 15 temporary Stamina.
Break Armor 1 Malice
โ Triggered Actiono Self x SelfThe force takes damage.Effect:The force halves the damage, and has damage weakness 3 and a +3 bonus to speed until the end of the encounter. This damage weakness increases by 3 each time the force uses this ability in the same encounter
Primordial Strength
The force's strikes gain a +6 damage bonus against objects.
Fickle and Free
The force can't be restrained, slowed, or knocked prone, and they ignore difficult terrain.
Stone Swim
The force can burrow through stone, but can't drag other creatures underground when they do so.