{"name":"Peace Bringer","description":"There goes Diana, peace bringer. She has won many a victory with her sword, but her greatest deed was convincing two nations to stop fighting.","echelon":"4th Echelon","prerequisite":"You conduct a successful negotiation on which the fate of a nation or a world stands.","effect":"Your choice of your Reason or Presence increases by 1 (to a maximum of 6). Additionally, choose one of the following benefits:\n\n- *Calm Heads Prevail:* When you make a test to stop combat and start a negotiation, you always obtain a tier 3 outcome.\n- *Drop Your Sword:* When you succeed on a test using the Intimidate skill, you can cause affected creatures to drop any items they are holding.\n- *Hear Me Out:* While you are present in a negotiation, an NPC's starting patience increases by 3 (to a maximum of 5).\n- *Many Paths to Peace:* When you make a test with a skill from the interpersonal skill group, you can use any characteristic of your choice for the test.","special":"","source":"MCDM","public":true,"isOwner":false,"id":"TLDHdhn8ah","createdAt":"2026-01-10T02:49:15.490544Z","updatedAt":"2026-01-10T02:49:41.375831Z"}