{"name":"Mage Hunter","description":"Their power is dangerous. Unnatural. Someone needs to do something.","echelon":"1st Echelon","prerequisite":"You defeat three leader or solo creatures who each have at least one ability with the Magic keyword.","effect":"Choose one of the following benefits:\n\n- Arcane Dampening: When resisting potencies from magic abilities, your characteristic scores are considered to be 1 higher than usual.\n- Oh No, You Don't!: Whenever an adjacent creature uses an ability with the Magic keyword, you can make a free strike against them as a triggered action.\n- Stink of Magic: As a maneuver, you open your senses to the residue of magic. Until the end of your next turn, you are aware of whether each creature within 5 squares is a construct, an undead, or a creature from another world, and whether they have used a magic ability in the previous hour. Additionally, you can't be surprised by constructs, undead, or creatures from another world.\n","special":"","source":"MCDM","public":true,"isOwner":false,"id":"8AcGDkvsML","createdAt":"2026-01-10T02:17:11.971871Z","updatedAt":"2026-01-10T02:17:41.606181Z"}