{"name":"Hidey-Hole","level":1,"role":"Ambusher","type":"Fortification","encounterValue":1,"encounterValuePer":"","description":"A cavity in a floor, wall, or ceiling might hold hidden threats.","stamina":0,"staminaPerSquare":false,"size":"One or more squares","typicalSpace":"","immunity":"","direction":"","link":"","disable":"As a maneuver, a creature adjacent to a hidey-hole can make a Might test.\n\n- ≤11: The creature is restrained (save ends).\n- 12-16: The hidey-hole collapses but the creature is slowed (save ends).\n- 17+: The hidey-hole collapses and can no longer be used until repaired.","source":"MCDM","public":true,"features":[{"name":"A creature starts the encounter in the hidey-hole or ends their turn there.","type":"trigger","description":"","abilityType":"","roll":"","keywords":[],"distance":"","target":"","trigger":"","ordinal":1,"outcomes":[{"name":"Effect","type":"effect","text":"The triggering creature can attempt to hide as a free triggered action.","tier1":"","tier2":"","tier3":"","ordinal":1,"id":"mWFz1jQrwG","createdAt":"2025-05-12T21:51:51.150777Z","updatedAt":"2025-08-23T22:21:13.45025Z"}],"id":"nqiI6FxujY","createdAt":"2025-05-12T21:51:51.150777Z","updatedAt":"2025-08-23T22:21:13.45025Z"}],"upgrades":[{"name":"Network","description":"The hidey-hole is connected to a tunnel network. A creature familiar with the network can move from one hidey-hole to any space adjacent to a connected hidey-hole if they have movement available equal to the straight-line distance to that space. A creature unfamiliar with the network can use a maneuver to make a hard Intuition test to discover a connected hidey-hole.","cost":1,"costPer":"hidey-hole","ordinal":1,"id":"MiVo9FkMC4","createdAt":"2025-05-12T21:51:51.150777Z","updatedAt":"2025-08-23T22:21:13.45025Z"}],"id":"fxlyWc6gWK","createdAt":"2025-05-12T21:51:51.150777Z","updatedAt":"2025-08-23T22:21:13.450249Z"}