Forsaken

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Forsaken

The quest is done, the enemy is defeated, and the Blade of a Thousand Years has passed from our hands. What do we do with the rest of our lives?
4th Echelon
Prerequisite
Your party loses, destroys, or otherwise parts with an artifact.
Effect

A characteristic of your choice increases by 1 (to a maximum of 6). Additionally, choose one of the following benefits:

  • Brief Reunion: While you're winded, you can use a maneuver to summon the artifact to your hand. It disappears at the end of your next turn. Once you use this benefit, you can't use it again until you earn 1 or more Victories.
  • Perfect Protection: The Director chooses a damage type that is dealt by or thematically related to the artifact—for instance, holy for the Blade of a Thousand Years, psychic for the Encepter, or corruption for the Mortal Coil. You have immunity all to the chosen damage type.
  • Poor Compensation: Instead of disappearing or otherwise departing, the artifact turns into a trinket or leveled treasure of the Director's choice that has the same approximate shape as the lost item—for instance, any magic sword for the Blade of a Thousand Years, any implement for the Encepter, or a Thief of Joy or any other torque for the Mortal Coil.

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