Angulotl Hopper

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Angulotl Hopper

Level 1 Harrier
Angulotl, Humanoid
  1. 1S Size
  2. 6 Speed
  3. 21 Stamina
  4. 0 Stability
  5. 2 Free Strike
Immunity Poison 2 Weakness —
Movement Climb, swim
  1. Might

    1
  2. Agility

    2
  3. Reason

    0
  4. Intuition

    0
  5. Presence

    0
  1. Leapfrog 2d10 + 2 Signature Ability

    Melee, Strike, Weapon Main Action
    Melee 1 One creature or object
    !
    3 damage
    @
    5 damage
    #
    7 damage

    Effect: Before or after making this strike, the hopper jumps up to 2 squares, or up to 4 squares if they jump over their mentor's space.

  2. Toxiferous

    Whenever an adjacent enemy grabs the hopper or uses a melee ability against them, that enemy takes 3 poison damage.

  3. Level 4 Retainer Advancement Ability

    Leaping Attack 2d10 + 2 Encounter

    Melee, Strike, Weapon Main Action
    Melee 1 One creature or object
    !
    5 damage; M < WEAK, prone
    @
    9 damage; M < AVERAGE, prone
    #
    12 damage; M < STRONG, prone

    Effect: The hopper can jump up to their speed in a straight line before the strike without provoking opportunity attacks. If they jump 2 or more squares this way, they gain 1 surge.

  4. Level 7 Retainer Advancement Ability

    Three-Poison Dart 2d10 + 2 Encounter

    Ranged, Strike, Weapon Main Action
    Ranged 5 One creature
    !
    5 poison damage; M < WEAK, weakened (save ends)
    @
    9 poison damage; M < AVERAGE, slowed and weakened (save ends)
    #
    12 poison damage; M < STRONG, dazed, slowed, and weakened (save ends)
  5. Level 10 Retainer Advancement Ability

    Trip of the Tongue Encounter

    Melee Triggered Action
    Melee 5 One creature or object
    A creature moves within distance.

    Effect: If the target has M < AVERAGE, their movement ends, they are knocked prone, and one ally within distance gains 2 surges.

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