Human Warrior

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Human Warrior

Level 1 Defender
Human, Humanoid
  1. 1M Size
  2. 5 Speed
  3. 21 Stamina
  4. 0 Stability
  5. 2 Free Strike
Immunity — Weakness —
Movement —
  1. Might

    2
  2. Agility

    0
  3. Reason

    0
  4. Intuition

    0
  5. Presence

    1
  1. Chop 2d10 + 2 Signature Ability

    Melee, Strike, Weapon Main Action
    Melee 1 One creature or object
    !
    3 damage
    @
    5 damage
    #
    7 damage

    Effect: If the warrior is adjacent to their mentor, this ability gains an edge.

  2. Supernatural Insight

    The warrior ignores concealment if it's granted by a supernatural effect.

  3. Level 4 Retainer Advancement Ability

    'Scuse Me, Boss Encounter

    Melee Triggered Action
    Melee 1 The warrior's mentor
    The warrior's mentor is targeted by a strike while within distance.

    Effect: The warrior and the mentor switch places. The warrior is the strike's new target and the strike has a double bane.

  4. Level 7 Retainer Advancement Ability

    Defensive Fighting 2d10 + 2 Encounter

    Melee, Strike, Weapon Main Action
    Melee 1 One creature
    !
    7 damage
    @
    11 damage
    #
    16 damage

    Effect: Until the start of the warrior's next turn, ability rolls against the warrior or any ally adjacent to the warrior have a double bane.

  5. Level 10 Retainer Advancement Ability

    Whirlwind of Steel 2d10 + 2 Encounter

    Area, Charge, Weapon Main Action
    1 burst Each enemy in the area
    !
    12 damage
    @
    18 damage
    #
    24 damage

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