The Nameless

Edit

The Nameless

Level 6 Defender
Draconian, Dragon, Humanoid
  1. 1M Size
  2. 5 Speed
  3. 66 Stamina
  4. 4 Stability
  5. 6 Free Strike
Immunity Corruption 6 Weakness
Movement Fly
  1. Might

    3
  2. Agility

    2
  3. Reason

    1
  4. Intuition

    1
  5. Presence

    2
  1. Baneful Blade 2d10 + 3 Signature Ability

    Charge, Melee, Strike, Weapon Main Action
    Melee 1 One creature or object
    6 damage 11 damage 14 damage;
    push 2
  2. I'm Not a Steed, You're Equipment Encounter

    Melee Main Action
    Melee 1 The Nameless's mentor
    Effect:

    The Nameless's mentor enters the Nameless's space and rides on their back. The Nameless or the mentor can move the mentor to an adjacent space as a free maneuver. While in the Nameless's space, the mentor moves with them and can't use their move action, and ability rolls against the mentor take a bane.

  3. Level 7 Retainer Advancement Ability

    Looming Wings 2d10 + 3 Encounter

    Area, Weapon Main Action
    1 burst Each enemy in the area
    5 corruption damage;
    I < WEAK weakened (save ends)
    9 corruption damage;
    I < AVERAGE weakened (save ends)
    12 corruption damage;
    I < STRONG weakened (save ends)
    Effect:

    If the Nameless's mentor is in the area, ability rolls against the mentor have a double bane until the start of their next turn.

  4. Level 10 Retainer Advancement Ability

    Spew Death 2d10 + 3 Encounter

    Area, Magic Main Action
    5 burst Each enemy in the area
    11 corruption damage 16 corruption damage 21 corruption damage
    Special:

    The Nameless must be winded to use this ability.

    Effect:

    Any living minions reduced to 0 Stamina by this ability regain all their Stamina and become corporeal undead under the Nameless's control until the end of the Nameless's next turn, after which they are destroyed.

Report Issue

You must be logged in to report an issue.

Log in