High Elf Weatherwise
Level 1 ControllerFey, High Elf, Humanoid
- 1M Size
- 5 Speed
- 21 Stamina
- 0 Stability
- 2 Free Strike
Immunity โ Weakness โ
Movement โ
Might
1Agility
1Reason
2Intuition
0Presence
1
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Summer's Bolt 2d10 + 2 Signature Ability
Magic, Ranged, Strike Main ActionRanged 10 One creature or object3 fire damage 5 fire damage 7 fire damageEffect:If the weatherwise targets their mentor, the mentor ignores the damage and instead gains temporary Stamina equal to the damage dealt.
Otherworldly Grace
At the start of each of their turns, the weatherwise can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.
- Level 4 Retainer Advancement Ability
Winter's Breath 2d10 + 2 Encounter
Area, Magic Main Action3 cube within 1 Each enemy in the area3 cold damage;
push 2 5 cold damage;
push 3 8 cold damage;
push 5Effect:The weatherwise can teleport up to 5 squares before or after using this ability.
- Level 7 Retainer Advancement Ability
Spring's Rebirth Encounter
Area, Magic Main Action3 burst Each ally in the areaEffect:Each target can spend a Recovery, and can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.
- Level 10 Retainer Advancement Ability
Autumn's Decay 2d10 + 2 Encounter
Area, Magic Main Action3 cube within 1 Each enemy in the area6 corruption damage;
P < WEAK prone and can't stand (save ends) 10 corruption damage;
P < AVERAGE prone and can't stand (save ends) 14 corruption damage;
P < STRONG prone and can't stand (save ends)