Bugbear Commando
Level 2 AmbusherBugbear, Fey, Goblin, Humanoid
- 1L Size
- 5 Speed
- 30 Stamina
- 0 Stability
- 2 Free Strike
Immunity — Weakness —
Movement —
Might
2Agility
2Reason
0Intuition
1Presence
0
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Bear Hug 2d10 + 2 Signature Ability
Melee, Strike, Weapon Main ActionMelee 1 One creature or object!5 damage@6 damage#11 damageEffect: If the commando started their turn with concealment from the target or hidden from them, they gain 1 surge that can be used immediately.
- Level 4 Retainer Advancement Ability
Throw
Melee, Strike ManeuverMelee 1 One creature or objectSpecial: The target must be grabbed by the commando.
Effect: The target is vertical pushed up to 5 squares. An ally doesn't take damage from being force moved this way.
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Catcher Encounter
Melee Free Triggered ActionMelee 1 The triggering creature or objectA size 1 creature or object is force moved within distance, or a size 1 ally willingly moves within distance.Effect: The target is grabbed by the commando.
- Level 4 Retainer Advancement Ability
Face Grab 2d10 + 2 Encounter
Melee, Strike, Weapon Main ActionMelee 1 One creature!6 damage; M < WEAK grabbed@9 damage; M < AVERAGE grabbed#13 damage; M < STRONG grabbedEffect: While the target is grabbed this way, they can't communicate and all creatures and objects have concealment from them.
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Shadow Drag 2d10 + 2 Encounter
Magic, Ranged, Strike Main ActionRanged 10 One creature or object!Pull 8@Pull 10#Pull 12Effect: The target takes 1 damage for each square they are pulled.
- Level 10 Retainer Advancement Ability
Neck Snap 2d10 + 2 Encounter
Melee Main ActionMelee 1 One creature grabbed by the commando!12 damage@18 damage#24 damageEffect: The target takes 15 damage, they are no longer grabbed, and they fall prone.