Troll Mercenary

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Troll Mercenary

Level 5 Brute
Giant, Troll
  1. 2 Size
  2. 6 Speed
  3. 57 Stamina
  4. 4 Stability
  5. 6 Free Strike
Immunity โ€” Weakness Acid 5, fire 5
Movement โ€”
  1. Might

    3
  2. Agility

    1
  3. Reason

    -1
  4. Intuition

    0
  5. Presence

    1
  1. Big Bite 2d10 + 3 Signature Ability

    Charge, Melee, Strike, Weapon Main Action
    Melee 1 One creature or object
    6 damage 11 damage 14 damage
    Effect:

    The mercenary regains Stamina equal to half the damage dealt.

  2. Relentless Hunger

    The mercenary dies only if they are reduced to 0 Stamina by acid or fire damage, if they end their turn with 0 Stamina, or if they take acid or fire damage while at 0 Stamina.

  3. Troll Roar 2d10 + 3 Encounter

    Area Maneuver
    3 burst Each enemy in the area
    P < WEAK frightened (save ends) P < AVERAGE frightened (save ends) P < STRONG frightened (save ends), push 3, prone
  4. Level 7 Retainer Advancement Ability

    Hangry Frenzy Encounter

    Melee Main Action
    Melee 1 Three creatures
    Effect:

    The mercenary must be winded to use this ability. The mercenary uses Big Bite against each target.

  5. Level 10 Retainer Advancement Ability

    Fire Bad Encounter

    โ€” Triggered Action
    Self Self
    An ability deals acid or fire damage to the mercenary.
    Effect:

    The mercenary moves up to their speed. If this movement takes them beyond the distance of the triggering ability, the ability has no effect on them.

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