Bugbear Commando
Level 2 AmbusherBugbear, Fey, Goblin, Humanoid
- 1L Size
- 5 Speed
- 30 Stamina
- 0 Stability
- 2 Free Strike
Immunity โ Weakness โ
Movement โ
Might
2Agility
2Reason
0Intuition
1Presence
0
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Bear Hug 2d10 + 2 Signature Ability
Melee, Strike, Weapon Main ActionMelee 1 One creature or object! 5 damage @ 6 damage # 11 damageEffect:If the commando started their turn with concealment from the target or hidden from them, they gain 1 surge that can be used immediately.
- Level 4 Retainer Advancement Ability
Throw
Melee, Strike ManeuverMelee 1 One creature or objectSpecial:The target must be grabbed by the commando.
Effect:The target is vertical pushed up to 5 squares. An ally doesn't take damage from being force moved this way.
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Catcher Encounter
Melee Free Triggered ActionMelee 1 The triggering creature or objectA size 1 creature or object is force moved within distance, or a size 1 ally willingly moves within distance.Effect:The target is grabbed by the commando.
- Level 4 Retainer Advancement Ability
Face Grab 2d10 + 2 Encounter
Melee, Strike, Weapon Main ActionMelee 1 One creature! 6 damage; M < WEAK grabbed @ 9 damage; M < AVERAGE grabbed # 13 damage; M < STRONG grabbedEffect:While the target is grabbed this way, they can't communicate and all creatures and objects have concealment from them.
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Shadow Drag 2d10 + 2 Encounter
Magic, Ranged, Strike Main ActionRanged 10 One creature or object! Pull 8 @ Pull 10 # Pull 12Effect:The target takes 1 damage for each square they are pulled.
- Level 10 Retainer Advancement Ability
Neck Snap 2d10 + 2 Encounter
Melee Main ActionMelee 1 One creature grabbed by the commando! 12 damage @ 18 damage # 24 damageEffect:The target takes 15 damage, they are no longer grabbed, and they fall prone.