War Spider

Edit
War Spider token by [Max Hamm](https://www.patreon.com/cw/MaxHamm)

War Spider

Level 1 Elite Mount
Animal, Goblin EV 12
  1. 3 Size
  2. 7 Speed
  3. 60 Stamina
  4. 2 Stability
  5. 4 Free Strike
Immunity Weakness
Movement Climb
  1. Might

    2
  2. Agility

    1
  3. Reason

    -4
  4. Intuition

    0
  5. Presence

    -3
  1. Bite 2d10 + 2 Signature Ability

    Melee, Strike, Weapon Main Action
    o Melee 1 x One creature
    ! 7 poison damage @ 11 poison damage # 14 poison damage; M < 2 weakened (save ends)
    2 Malice:

    For any tier outcome, if the target has M < 3, they are weakened (save ends)

  2. Leg Blade 2d10 + 2

    Melee, Strike, Weapon Main Action
    o Melee 1 x Two creatures or objects
    ! 6 damage @ 9 damage # 12 damage
  3. Trample 5 Malice

    Main Action
    o Self x Self
    Effect:

    The spider shifts up to their speed and uses Leg Blade against each creature who comes adjacent to them during the shift. The spider makes one power roll against all targets.

  4. Web 2d10 + 2

    Area, Weapon Maneuver
    o 3 cube within 1 x Each creature in the area
    ! A < 0 restrained (save ends) @ A < 1 restrained (save ends) # A < 2 restrained (save ends)
    Effect:

    The area is difficult terrain for enemies.

  5. Skitter

    Triggered Action
    o Self x Self
    The spider or any ally riding the spider takes damage.
    Effect:

    The damage is halved, and the spider shifts up to 2 squares after the triggering effect resolve

  6. Ride Launcher

    Any ally who leaps off the back of the spider can jump up to 6 squares without making a test, and takes no damage if they fall during the jump. After any ally jumps, the first melee strike the make on the same turn gains an edge.

  7. Wide Back

    While riding the spider, two size 1 allies can occupy the same space

Export monster as data

You can export the monster as data. The data can be used by other applications that support importing data from Stawl.

Report Issue

You must be logged in to report an issue.

Log in

Goblins Malice


  1. Goblin Mode 3 Malice

    1. Each goblin in the encounter gains a +2 bonus to speed until the end of the round.

  2. Tiny Stabs 5 Malice

    1. Each enemy in the encounter takes 1 damage for each goblin adjacent to them.

  3. Swamp Stink 7 Malice

    1. The encounter map is covered in a green mist that lasts until the end of the round, and which can't be dispersed by wind. All areas of the map are difficult terrain for non-goblins, and each non-goblin on the map makes a Might test.

    2. ! 5 poison damage; the creature is weakened until the mist disappears @ The creature is weakened until the mist disappears # No effect

Report Issue

You must be logged in to report an issue.

Log in

Select which monster band to clone the War Spider to

or a different one