High Elf Ordinator
Level 3 Leader- 1M Size
- 5 Speed
- 120 Stamina
- 0 Stability
- 5 Free Strike
Might
0Agility
2Reason
3Intuition
2Presence
3
Lightning Rod 2d10 + 3 Signature Ability
Magic, Ranged, Strike Main Actiono Ranged 10 x One creature or object! 9 lightning damage; R < 1 dazed (save ends) @ 14 lightning damage; R < 2 dazed (save ends) # 17 lightning damage; R < 3 dazed (save ends)Effect:Until the start of the ordinator's next turn, each ally high elf in the encounter gains an edge on ability rolls against the target.
Elemental Uproar
Area, Magic Maneuvero 10 Burst x Each elemental ally in the areaEffect:Each target can move up to their speed or make a free strike. Elemental mote targets can, instead, use their Spark of Life trait.
Summon Elemental 2 Malice
Ranged Maneuvero Ranged 10 x SpecialAn enemy targets the ordinator or an ally within distance with an ability.Effect:The ordinator summons four elemental motes or four soot crows into unoccupied space within distance.
3 Malice:The ordinator instead summons one ceramic horse or one winded brambleguard into an unoccupied space within distance.
Enough!
Ranged Triggered Actiono Ranged 10 x The triggering enemyAn enemy within distance uses an ability against the ordinator or any ally within distance.Effect:The ordinator uses Lightning Rod against the target after the ability is resolved.
Otherworldly Blessing
At the start of each of their turns, the ordinator can choose one or more effects on them that can be ended by a saving throw. The effects instead end at the end of the ordinator's turn.
Fountains Roar, Now Free From the Earth
Area, Magic Villain Action 1o 10 burst x Each ally in the areaEffect:Each target glows briefly, and can end one effect on themself then move up to their speed.
And the Sun Forsook Her Children
Area, Magic, Ranged Villain Action 2o 5 cube within 10 x Each enemy in the areaEffect:Each target makes a Presence test.
! 12 corruption damage; pull 5 toward the center of the cube @ 9 corruption damage; pull 3 toward the center of the cube # Pull 1 toward the center of the cubeEffect:The area turns dark and distorted, and is difficult terrain for enemies.
But We Will Change Her Mind
Area, Magic Villain Action 3o 10 burst x Self and each ally in the areaEffect:Each target’s free strike now has the Magic keyword and can target two creatures or objects. Additionally, each high elf in the encounter glows with magic.