Elemental Mote
Level 1 Minion Hexer- 1T Size
- 5 Speed
- 3 Stamina
- 0 Stability
- 1 Free Strike
Might
0Agility
0Reason
0Intuition
0Presence
2
Dweomer Plume 2d10 + 2 Signature Ability
Magic, Melee, Strike Main Actiono Melee 2 x One creature or object per minion! 1 damage @ 2 damage; R < 1 damage weakness 3 (save ends) # 3 damage; R < 2 damage weakness 3 (save ends)Spark of Life
On their turn, the mote can leave the encounter in a flash of light to revive one adjacent dead soot crow, brambleguard, or ceramic horse. The revived creature returns with 3 Stamina.