Meteor Dragon
Level 10 Solo- 3 Size
- 15 Speed
- 650 Stamina
- 6 Stability
- 10 Free Strike
Might
5Agility
5Reason
3Intuition
3Presence
5
Solo Monster
End Effect: At the end of each of their turns, the dragon can take 20 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
Solo Turns: The dragon can take two turns each round. They can't take turns consecutively.
Voidshroud Wyrmscale Aura
The dragon's scales create a 1 aura of void space around them. Any enemy who starts their turn in the area takes 10 cold damage and is suffocating. Each time the dragon takes damage, the area of the aura increases by 1 (to a maximum of 5), and they deal an extra 5 damage the next time they use an ability that deals rolled damage.
Gravity Well Signature Ability
Area, Magic, Ranged Main Actiono 4 cube within 10 x Each creature and object in the areaEffect:Each target makes a Might test.
! 20 sonic damage; the target is dragonsealed (save ends) @ 16 sonic damage; the target is dragonsealed (save ends) # 10 sonic damageA dragonsealed target emits a golden aura, and takes 2 damage per square moved when falling or when force moved into an obstacle.
Cosmic Tail Ray 2d10 + 5
Magic, Melee, Ranged, Strike Main Actiono Melee 2 or ranged 15 x Two creatures or objects! 15 holy damage; A < 4 weakened (save ends) @ 21 holy damage; A < 5 weakened (save ends) # 25 holy damage; A < 6 weakened (save ends)Effect:If a target made weakened this way is already weakened, they are instead dazed until the end of their next turn.
Crescent Claws
Once per turn, the dragon chooses a target within 3 squares. The dragon can make a free strike against the target, and ignores banes when using abilities against the target until the start of their next turn.
Investiture of Gravity 5 Malice
Area, Magic Maneuvero 15 burst x Each enemy in the areaEffect:Each target must be dragonsealed. The dragon chooses a direction and vertical slides each target 10 squares in that direction, ignoring stability. A target who strikes an obstacle takes damage as if they had fallen the forced movement distance.
Field Collapse
— Free Triggered Actiono Self x SelfThe dragon takes damage from an ability while the area of their Voidshroud Wyrmscale Aura is 2 or more.Effect:The dragon halves the damage. Each enemy and object in the area of the dragon's Voidshroud Wyrmscale Aura trait takes 5 sonic damage and is pulled up to 5 squares toward the dragon. The area of the wyrmscale aura then resets to 1.
A Hero Faces the Void 2d10 + 5 2 Malice
Magic, Ranged Free Triggered Actiono Ranged 5 x The triggering creatureA creature within distance spends their Heroic Resource to use an ability.! 10 psychic damage; P < 4 frightened (save ends) @ 16 psychic damage; P < 5 frightened (save ends) # 20 psychic damage; P < 6 frightened (save ends)Effect:While frightened this way, the target can't use the triggering ability.
Impactful Arrival
Area, Magic Villain Action 1o 1-mile burst x Each creature and object in the areaEffect:Each target takes 30 fire damage, and if they have M < 5, they are knocked prone.
Special:The dragon can use this ability before the encounter begins.
Burning Aurora
— Villain Action 2o Self x SelfEffect:Until the end of the encounter, each enemy who is dragonsealed and weakened and who the dragon has line of effect to loses 1 of their Heroic Resource at the start of each of their turns (to a minimum of 0). The dragon then uses their Cosmic Tail Ray ability with a double edge, targeting four creatures or objects.
Voidlight Breath
Area, Magic Villain Action 3o ∞ x 3 line within 1 x Each enemy and object in the areaEffect:Each target makes an Agility test.
! 25 damage; I < 6 the target is annihilated @ 21 damage; I < 5 the target is annihilated # 15 damage; I < 4 the target is annihilatedAn annihilated target must make the test again, decreasing the potency for themself by 2 each time they are annihilated. A creature reduced to 0 Stamina by this dies and their soul is destroyed.