Ruinant
Level 1 Horde Harrier- 1M Size
- 6 Speed
- 15 Stamina
- 0 Stability
- 1 Free Strike
Might
0Agility
2Reason
0Intuition
0Presence
1
Bloodletting Claws 2d10 + 2 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 1 x Two creatures or objects! 3 damage @ 4 damage # 5 damage; M < 2 bleeding (save ends)Salt Wounds 2d10 + 2 3 Malice
Magic, Ranged, Strike Maneuvero Ranged 10 x Three creaturesSpecial:Each target must be at less than full Stamina.
! 1 corruption damage @ 2 corruption damage # 3 corruption damageLethe
While the ruinant is winded, they gain an edge on strikes, and any strike made against them gains an edge.
Soulsight
Any creature within 2 squares of the ruinant can't be hidden from them.