Fire Giant Fireballer

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Fire Giant Fireballer token by [Max Hamm](https://www.patreon.com/cw/MaxHamm)

Fire Giant Fireballer

Level 9 Minion Harrier
Fire Giant, Giant EV 11
  1. 4 Size
  2. 7 Speed
  3. 13 Stamina
  4. 5 Stability
  5. 3 Free Strike
Immunity Fire 9 Weakness
Movement With Captain +3 bonus to speed
  1. Might

    4
  2. Agility

    2
  3. Reason

    0
  4. Intuition

    2
  5. Presence

    1
  1. Blazing Leap 2d10 + 4 Signature Ability

    Area, Weapon Main Action
    o 1 burst x Each enemy and object in the area
    ! 2 fire damage @ 5 fire damage; push 1 # fire damage; push 2
    Effect:

    The fireballer can jump up to 4 squares before using this ability

  2. Searing Skin

    Whenever an adjacent enemy grabs the fireballer or uses a melee ability against them, that enemy takes 5 fire damage.

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Giants Malice


  1. Hurl Landscape 3 Malice

    1. Area, Ranged, Weapon Main Action
      o 4 cube within 10
      x Each enemy in the area
    2. Effect:

      A giant unearths a structure, hazard, or chunk of the encounter map and launches it to fill the area. Each target makes an Agility test.

    3. ! 18 damage; prone and can't stand (save ends) @ 14 damage; prone # 9 damage
  2. Bellow 5 Malice

    1. Each giant in the encounter takes a deep breath and yells, pushing each creature within 3 squares of them up to 10 squares. A creature who can be pushed by more than one giant is pushed by one giant of your choice.

  3. Titanic Tear 7 Malice

    1. A giant creates a fissure along the ground, either in a 15 x 2 line within 1 or a 10 x 3 line within 2, and that opens up to a depth of 6 squares. Each giant in the area can shift into the nearest unoccupied space outside the fissure. Each non-giant in the area makes an Agility test.

    2. ! 10 damage; the target falls into the fissure, and is prone and can't stand (EoT) @ 10 damage; the target is prone and hanging onto the edge of the fissure # The target can shift into the nearest unoccupied space outside the fissure.

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