Fire Giant Red Fist
Level 9 Elite Brute- 4 Size
- 8 Speed
- 240 Stamina
- 5 Stability
- 10 Free Strike
Might
4Agility
2Reason
0Intuition
2Presence
1
Flaming Punch 2d10 + 4 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 3 x Two creatures or objects! 14 fire damage; push @ 19 fire damage; push 4; A < 3 burning (save ends) # 23 fire damage; push 6; A < 4 burning (save ends)Effect:A burning creature takes 1d6 fire damage at the start of each of their turns. A burning object takes 1d6 fire damage at the end of each round.
Caldera 2d10 + 4 5 Malice
Area Main Actiono Special x Each enemy and object in the area! The distance is a 2 burst; 8 fire damage; M < 2 pull 2 @ The distance is a 3 burst; 12 fire damage; M < 3 pull 4 # The distance is a 4 burst; 15 fire damage; M < 4 pull 6Effect:The outermost squares of the area become a 1-square-tall wall of stone. The rest of the area is on fire until the end of the encounter. A creature who enters the area for the first time in a round or starts their turn there takes 3 fire damage.
Blazing Leap
โ Maneuvero Self x SelfEffect:The red fist jumps up to 5 squares. Each creature adjacent to them when they land takes 5 fire damage.
Heat and Pressure
Melee Free Triggered Actiono Melee 3 x The triggering creatureA creature within distance willingly moves or shifts away from the red fist.Effect:The target makes a Might test. A target with fire immunity automatically obtains a tier 3 outcome.
! Weakened and slowed (save ends) @ Weakened (EoT) # No effectGuardian Block
Melee Triggered Actiono Melee 3 x SelfAn ally within distance is targeted by an enemy's abilityEffect:The red fist becomes the target of the triggering ability, then can make a free strike against the enemy after the ability resolves.
Searing Skin
Whenever an adjacent enemy grabs the red fist or uses a melee ability against them, that enemy takes 5 fire damage.