Fire Giant Lightbearer
Level 9 Elite Support- 4 Size
- 8 Speed
- 200 Stamina
- 5 Stability
- 9 Free Strike
Might
4Agility
2Reason
0Intuition
4Presence
1
Flamelash 2d10 + 4 Signature Ability
Magic, Melee, Strike Main Actiono Melee 6 x Two creatures or objects! 13 fire damage; slide 2 @ 17 fire damage; slide 4 # 22 fire damage; slide 6Living Blaze 2d10 + 4 3 Malice
Magic, Ranged, Strike Main Actiono Ranged 6 x Two creatures or objects! 15 fire damage @ 21 fire damage # 26 fire damageEffect:The blaze ricochets, targeting one additional target within 4 squares of an original target and taking a bane against that target, or targeting two additional targets within 2 squares of an original target and having a double bane against those targets. The lightbearer makes one power roll against all targets.
Travel By Fire
Magic, Ranged Maneuvero Ranged 5 x Two creatures or objectsEffect:The lightbearer can target themself with this ability. Each target takes 1d6 fire damage and teleports in a plume of smoke to swap places with the other target.
Emergency Beacon
โ Triggered Actiono Self x SelfThe lightbearer takes damage.Effect:The lightbearer emits a beacon of light until the start of their next turn. Each fire giant who has line of effect to the lightbearer has a double edge on abilities.
Healing Heat
Any fire giant targeted by the lightbearer's damage-dealing abilities ignores the damage and instead regains Stamina equal to the damage that would have been dealt. If the lightbearer moves a fire giant using an ability, they can choose to ignore stability.
Searing Skin
Whenever an adjacent enemy grabs the lightbearer or uses a melee ability against them, that enemy takes 5 fire damage.