Cyclops
Level 10 Minion Controller- 3 Size
- 6 Speed
- 14 Stamina
- 5 Stability
- 4 Free Strike
Might
5Agility
-1Reason
-1Intuition
3Presence
-1
Wild Slam 2d10 + 5 Signature Ability
Area, Weapon Main Actiono 1 burst x Each enemy and object in the area! 3 damage; A < 3 3 damage @ 6 damage; push 3; A < 4 4 damage # 7 damage; prone; A < 5 5 damage and restrained (save ends)Effect:The cyclops automatically treats their initial power roll as a 17. They can still roll to determine if they score a critical hit.
Limited Vision
The cyclops has line of effect only within 3 squares. Whenever the cyclops takes damage from a ranged ability, they can move up to 3 squares toward the source of the damage.