Angulotl Slink

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Angulotl Slink token by [Max Hamm](https://www.patreon.com/cw/MaxHamm)

Angulotl Slink

Level 1 Horde Ambusher
Angulotl, Humanoid EV 3
  1. 1S Size
  2. 5 Speed
  3. 15 Stamina
  4. 0 Stability
  5. 2 Free Strike
Immunity Poison 2 Weakness
Movement Climb, swim
  1. Might

    1
  2. Agility

    2
  3. Reason

    0
  4. Intuition

    0
  5. Presence

    0
  1. Tonguelash 2d10 + 2 Signature Ability

    Melee, Strike, Weapon Main Action
    o Melee 6 x One creature or object
    ! 4 damage; pull 2 @ 6 damage; pull 4 # 7 damage; pull 6
    Effect:

    The target is wet (save ends). Any ally targeted by this ability ignores the damage, is wet until the end of the encounter, and is pulled up to 6 squares, ignoring stability.

  2. Hop To It 2 Malice

    Free Maneuver
    o Self x Self
    Effect:

    The slink jumps up to 3 squares. If they have cover or concealment when they land, they can attempt to hide.

  3. Adhesive

    The slink excretes a sticky residue into their square at the end of each of their turns. Any non-angulotl who enters or leaves the square is stuck, and must use a maneuver to break free or be restrained until the end of their turn. Objects are likewise affected, and a creature must use a maneuver to remove an object from the square.

  4. Toxiferous

    Whenever an adjacent enemy grabs the slink or uses a melee ability against them, that enemy takes 2 poison damage.

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Angulotls Malice


  1. Leapfrog 3 Malice

    1. Until the end of the round, when an angulotl moves through an inactive angulotl's space, the inactive angulotl can use a free triggered action to jump 3 squares.

  2. Resonating Croak 5 Malice

    1. Each angulotl in the encounter puffs out their throat and starts loudly droning. Any non-angulotl adjacent to an angulotl makes an Intuition test.

    2. ! 5 sonic damage; slowed (EoT) @ 4 sonic damage # No effect
  3. Rainfall 7 Malice

    1. An angulotl calls clouds to cover the encounter map and unleash rain until the end of the round. Any creature or object that is exposed to the sky is wet until the end of the encounter.

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