Quadrakanga
Level 1 Elite Mount- 2 Size
- 6 Speed
- 60 Stamina
- 1 Stability
- 4 Free Strike
Might
1Agility
2Reason
-2Intuition
1Presence
-2
Natural Weapon 2d10 + 2 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 1 x Two creatures or objects! 6 damage @ 9 damage; A < 1 3 damage # 12 damage; A < 2 3 damageToss
Melee Maneuvero Melee 1 x One creature or objectSpecial:The target must be the quadrakanga's size or smaller
Effect:The target vertical slides up to 3 squares. If the target is an ally, they can make a free strike at the end of the forced movement, then fall without taking damage.
Juke
— Triggered Actiono Self x SelfThe quadrakanga is targeted by an area ability.Effect:The quadrakanga shifts up to 2 squares before the ability resolves.
Nature's Spirit
While outdoors or in a natural environment, the quadrakanga can negate a bane on their abilities or turn a double bane into a bane.
Leaping
On their turn, the quadrakanga can high jump or long jump up to half their speed. This jump can allow the quadrakanga to move more squares than their speed.
Multilimb
The quadrakanga can target one additional creature or object whenever they make a free strike, use the Grab maneuver, or use the Knockback maneuver.
Pouncer
As a maneuver, the quadrakanga jumps up to 3 squares. If they land on an enemy their size or smaller, that enemy is knocked prone and the quadrakanga can make a free strike against them.