Dire Wolf
Level 3 Elite BruteAnimal EV 16
- 3 Size
- 7 Speed
- 100 Stamina
- 2 Stability
- 5 Free Strike
Immunity โ Weakness โ
Movement โ
Might
2Agility
1Reason
-1Intuition
1Presence
0
Natural Weapon 2d10 + 2 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 2 x Two creatures or objects! 7 damage @ 11 damage; push 1; M < 1 prone # 14 damage; push 2; M < 1 proneWild Swing 2d10 + 2
Area, Weapon Main Actiono 1 burst x Each enemy or object in the area! 3 damage @ 6 damage # 8 damage; A < 2 bleeding (save ends)Swat
Melee Triggered Actiono Melee 1 x The triggering creature or objectA creature or object within distance deals damage to the dire wolf.Effect:The target is pushed up to 5 squares.
Trample
The dire wolf can move through enemies' and objects' spaces at their usual speed. Any mundane size 2 or smaller object whose space they move through is destroyed. When the dire wolf enters a creature's space for the first time on a turn, that creature takes 3 damage.
Nature's Spirit
While outdoors or in a natural environment, the dire wolf can negate a bane on their abilities or turn a double bane into a bane.
Swiftness
The dire wolf ignore difficult terrain.
Pack
While adjacent to an ally, the dire wolf can't be flanked or be made frightened.
Hunter
The dire wolf ignores concealment.