Animal
Level 1 Elite HarrierAnimal EV 12
- 1M Size
- 6 Speed
- 60 Stamina
- 0 Stability
- 4 Free Strike
Immunity — Weakness —
Movement —
Might
0Agility
2Reason
-2Intuition
1Presence
-2
Natural Weapon 2d10 + 2 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 1 x Two creatures or objects! 6 damage @ 9 damage # 12 damageEffect:The animal shifts up to 2 squares between strikes.
Rush
— Maneuvero Self x SelfEffect:The animal moves up to their speed.
Nature's Spirit
While outdoors or in a natural environment, the animal can negate a bane on their abilities or turn a double bane into a bane.