Wode Elf Warleader

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Wode Elf Warleader token by [Max Hamm](https://www.patreon.com/cw/MaxHamm)

Wode Elf Warleader

Level 3 Leader
Fey, Humanoid, Wode Elf EV 20
  1. 1M Size
  2. 7 Speed
  3. 120 Stamina
  4. 2 Stability
  5. 5 Free Strike
Immunity Weakness
Movement Teleport
  1. Might

    2
  2. Agility

    3
  3. Reason

    2
  4. Intuition

    2
  5. Presence

    2
  1. Wodeblade 2d10 + 3 Signature Ability

    Magic, Melee, Strike, Weapon Main Action
    o Melee 1 x Two creatures or objects
    ! 8 damage; M < 1 restrained (save ends) @ 12 damage; M < 2 restrained (save ends) # 15 damage; M < 3 restrained (save ends)
    Effect:

    The warleader can teleport up to 3 squares between each strike.

    2 Malice:

    A target restrained by this ability takes an extra 3 damage.

  2. Fairness Is a Human Concept 5 Malice

    Area Maneuver
    o 10 burst x Each ally in the area
    Effect:

    Each non-minion target can make a free strike, then each target shifts up to 3 squares. A target who has cover or concealment at the end of this shift can attempt to hide at the end of the warleader's turn.

  3. Wode Sickness

     Triggered Action
    o Ranged 10 x One enemy
    An ally ends their turn.
    Effect:

    The target must not have taken their turn this round. The target takes their turn immediately, and if they have P < 2 they are bleeding and take a bane on strikes until the end of their turn.

  4. End Effect

    At the end of each of their turns, the warleader can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.

  5. Into the Green

    The warleader can attempt to hide at the end of each of their turns.

  6. Masking Glamor

    Abilities targeting the warleader that would take a bane from cover or concealment have a double bane instead.

  7. You Will All Witness my Blade

    Area Villain Action 1
    o 5 burst x Each enemy in the area
    Effect:

    The warleader uses Wodeblade against each target and gains an edge on the power roll.

  8. Suppressing Volley

    Area
    o 5 burst x Each ally in the area
    Effect:

    The warleader can use Wodeblade. Each target can then make a free strike.

  9. Is It Now or Is It Then?

    Area
    o 5 burst x Self and each ally in the area
    Effect:

    Each target is invisible until the start of the next round. The warleader then uses Wodeblade.

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Elves, Wode Malice


  1. Forest Network 3 Malice

    1. Each wode elf who ends this turn hidden can shift up to their speed while remaining hidden.

  2. Punishing Regrowth 5 Malice

    1. Until the end of the round, each wode elf gains an edge on abilities, and their strikes can slide a target up to 2 squares in addition to their usual effects. If a strike already imposes forced movement, this slide happens after that forced movement. A creature force moved by a wode elf's strike who ends this forced movement in difficult terrain is restrained until the end of their next turn.

  3. Vines Everywhere 7 Malice

    1. Vines rapidly grow across the entire encounter map. Each enemy in the encounter makes an Agility test.

    2. ! 8 damage; restrained (save ends) @ Restrained (EoT) # No effect

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