Phrrygalax the Subduer

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Phrrygalax the Subduer token by [Max Hamm](https://www.patreon.com/cw/MaxHamm)

Phrrygalax the Subduer

Level 6 Elite Brute
Draconian, Dragon, Humanoid EV 32
  1. 1L Size
  2. 5 Speed
  3. 180 Stamina
  4. 3 Stability
  5. 7 Free Strike
Immunity Fire 6 Weakness
Movement Fly
  1. Might

    3
  2. Agility

    2
  3. Reason

    0
  4. Intuition

    0
  5. Presence

    3
  1. Baneful Blade 2d10 + 3 Signature Ability

    Melee, Strike, Weapon Main Action
    o Melee 1 x Two creatures or objects
    ! 10 damage @ 16 damage; M < 1 bleeding (save ends) # 19 damage; M < 2 3 damage, bleeding (save ends)
  2. Spinning Spit 2d10 + 3 2 Malice

    Area, Magic Main Action
    o 1 burst x Each enemy in the area
    ! 7 fire damage @ 13 fire damage # 16 fire damage
  3. Heavy Landing

    Area Maneuver
    o Self x Self
    Effect:

    Phrrygalax flies up to his speed and lands in an unoccupied space on the ground. Each creature adjacent to where he lands who has A < 2 is knocked prone.

  4. Armor of the Ancients 2 Malice

    Triggered Action
    o Self x Self
    Phrrygalax takes acid, cold, corruption, fire, lightning, or poison damage.
    Effect:

    Phrrygalax takes no damage and instead regains the same amount of Stamina. He then swaps his current damage immunity with the triggering damage type.

  5. Still Your Tongue!

    Free Triggered Action
    o Self x Self
    Phrrygalax hears a creature within 5 squares reciting the oath of Good King Omund's Dragon Phalanx.
    Effect:

    Phrrygalax shifts up to his speed and uses Baneful Blade against the triggering creature. That ability deals an extra 7 damage.

  6. Oathbreaker’s Vengeance

    Whenever Phrrygalax fails a saving throw, he deals an additional 7 damage on his next strike.

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Draconians Malice


  1. Guarding Gale 3 Malice

    1. A draconian acting this turn flaps their wings and creates a mighty gale. Each creature adjacent to the draconian is pushed up to 4 squares, and if they have M < 2, they are knocked prone.

  2. Breath Weapon 5 Malice

    1. Area, Magic Main Action
      o 4 × 2 line within 1
      x Each enemy in the area
      2d10 + 3
    2. ! 6 damage @ 10 damage # 13 damage
    3. Special:

      The damage dealt by this ability matches a damage type the draconian has immunity to.

  3. Scaleshatter Burst 7 Malice

    1. Area, Magic Free Maneuver
      o 2 burst
      x Each enemy in the area
      2d10 + 3
    2. ! 7 damage @ 13 damage # 16 damage
    3. Effect:

      The draconian's scales shatter from battle damage. The draconian has damage weakness 5 but can take two turns per round until the end of the encounter.

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