Wyvern Lurker
Level 4 Elite Ambusher- 2 Size
- 9 Speed
- 120 Stamina
- 2 Stability
- 6 Free Strike
Might
2Agility
3Reason
-1Intuition
1Presence
0
Agonizing Stinger 2d10 + 3 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 2 x Two creatures or objects! 9 damage @ 14 damage; M < 2 bleeding (save ends) # 17 damage; M < 3 bleeding (save ends)1 Malice:One target hidden from the lurker takes an extra 6 acid damage.
Acidic Anguish 2d10 + 3 3 Malice
Melee, Strike, Weapon Main Actiono Melee 2 x One creature or object! 10 acid damage; M < 1 weakened (save ends) @ 16 acid damage; M < 2 weakened (save ends) # 20 acid damage; M < 3 weakened (save ends)Effect:A target weakened this way takes 1d4 acid damage at the start of each of their turns.
Swooping Torment
— Maneuvero Self x SelfEffect:The lurker flies up to their speed, then can attempt to hide. Each enemy the lurker moves adjacent to during this movement can choose to take 3 sonic damage or fall prone.
Retaliatory Dive
Ranged Triggered Actiono Ranged 5 x The triggering creatureA creature within distance deals damage to the lurker with a ranged ability.Effect:The lurker flies adjacent to the target and can make a free strike against them.
Ruthless Rage
While within 10 squares of another wyvern, the lurker deals an extra 3 damage with strikes.
Tenacious Hunter
Any creature affected by a condition imposed by a wyvern can't be hidden from the lurker.