Skeleton
Level 1 Horde Artillery- 1M Size
- 5 Speed
- 10 Stamina
- 0 Stability
- 2 Free Strike
Might
0Agility
2Reason
1Intuition
0Presence
-1
Bone Shards 2d10 + 2 Signature Ability
Melee, Ranged, Strike, Weapon Main Actiono Melee 1 or ranged 10 x One creature or object! 4 damage @ 6 damage # 7 damageEffect:Until the start of the skeleton's next turn, the target takes 2 damage the first time they willingly move on their turn
Bone Spur 2d10 + 2 2 Malice
Area, Weapon Maneuvero 1 burst x Each enemy in the area! 1 damage; M < 0 bleeding (save ends) @ 2 damage; M < 1 bleeding (save ends) # 3 damage; M < 2 bleeding (save ends)Effect:Each target takes a bane on their next strike.
Arise
The first time the skeleton is reduced to 0 Stamina by damage that isn't fire damage or holy damage and their body isn't destroyed, they instead have 1 Stamina and fall prone.