Zombie
Level 1 Horde Brute- 1M Size
- 5 Speed
- 20 Stamina
- 1 Stability
- 2 Free Strike
Might
2Agility
1Reason
-5Intuition
-2Presence
1
Clobber and Clutch 2d10 + 2 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 1 x One creature or object! 4 damage @ 6 damage # 7 damage; grabbedEffect:A target who starts their turn grabbed by the zombie takes 2 corruption damage. A creature who takes 5 or more corruption damage this way becomes insatiably hungry for flesh, and must complete the Find a Cure downtime project in Draw Steel: Heroes to end this effect
Zombie Dust 2d10 + 2 3 Malice
Area Maneuvero 2 burst x Each enemy in the areaEffect:The zombie falls prone, expelling a wave of rot and dust.
! 2 corruption damage @ 3 corruption damage; M < 1 weakened (save ends) # 4 corruption damage; M < 2 dazed (save ends)Endless Knight
The first time the zombie is reduced to 0 Stamina by damage that isn't fire damage or holy damage and their body isn't destroyed, they instead have 10 Stamina and fall prone