Haunt
Level 7 Horde Controller- 2 Size
- 6 Speed
- 40 Stamina
- 1 Stability
- 3 Free Strike
Might
-2Agility
4Reason
-1Intuition
0Presence
0
Lash Out 2d10 + 4 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 3 x One creature or object! 7 damage; slide 2 @ 10 damage; slide 3 # 11 damage; slide 5Effect:If the target is force moved into another creature's space, that creature takes an additional 4 damage and the haunt slides them up to 2 squares.
Crushing Despair 2d10 + 4 3 Malice
Area, Magic Main Actiono 3 burst x Each enemy in the area! 3 damage; I < 2 prone @ 6 damage; I < 3 prone # 7 damage; I < 4 proneEffect:A target knocked prone this way can't use the Stand Up maneuver on themself while any haunt is within 20 squares of them.
Invisible Horror
The haunt can move through creatures and objects at their usual speed, but can't end their turn inside a creature or object. They are invisible while moving using a move action. The haunt doesn't take damage from being force moved into objects.