Wraith Skulker
Level 10 Minion Harrier- 1M Size
- 7 Speed
- 15 Stamina
- 1 Stability
- 4 Free Strike
Might
-2Agility
3Reason
1Intuition
1Presence
5
Draining Rake 2d10 + 5 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 1 x One creature or object per minion! 4 cold damage; the wraith can shift 1 square @ 7 cold damage; the wraith shifts up to 2 squares # 9 cold damage; P < 5 slowed (save ends); the wraith shifts up to 3 squaresEffect:The wraith turns invisible until the start of their next turn.
Corruptive Phasing
The wraith can move through creatures and objects at their usual speed, but can't end their turn inside a creature or object. The first time in a round that the wraith moves through a creature, that creature takes 5 corruption damage. The wraith doesn't take damage from being force moved into objects.