Rival Null
Level 5 Elite Harrier- 1M Size
- 7 Speed
- 140 Stamina
- 3 Stability
- 6 Free Strike
Might
0Agility
3Reason
2Intuition
3Presence
0
Agile Stride 2d10 + 3 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 1 x Two creatures or objects! 9 damage; the null shifts up to 3 squares; A < 1 6 damage @ 14 damage; the null shifts up to 4 squares; A < 2 11 damage # 17 damage; the null shifts up to 5 squares; A < 3 11 damageDeaden 2d10 + 3 2 Malice
Melee, Psionic, Strike, Weapon Maneuvero Melee 1 x One creature or object! 9 damage; R < 1 dazed (EoT) @ 14 damage; R < 2 dazed (save ends) # 17 damage; R < 3 dazed and restrained (save ends)Inertial Shield
The first time each round that the null is targeted by a damage-dealing strike, they halve the damage.
Rivalry
At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.