Rival Null
Level 2 Elite Harrier- 1M Size
- 7 Speed
- 80 Stamina
- 3 Stability
- 5 Free Strike
Might
0Agility
2Reason
1Intuition
2Presence
0
Nimble Step 2d10 + 2 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 1 x Two creatures or objects! 7 damage; the null shifts up to 2 square @ 10 damage; the null shifts up to 3 squares # 13 damage; the null shifts up to 4 squaresNumb 2d10 + 2 2 Malice
Melee, Psionic, Strike, Weapon Maneuvero Melee 1 x One creature or object! 7 damage; R < 0 slowed (EoT) @ 10 damage; R < 1 slowed (EoT) # 13 damage; R < 2 dazed and slowed (EoT)Inertial Shield
The first time each round that the null is targeted by a damage-dealing strike, they halve the damage.
Rivalry
At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.