Rival Fury
Level 10 Elite Brute- 1M Size
- 5 Speed
- 260 Stamina
- 3 Stability
- 10 Free Strike
Might
5Agility
4Reason
0Intuition
2Presence
3
Seismic Crush 2d10 + 5 Signature Ability
Melee, Strike, Weapon Main Actiono Melee 1 x Two creatures or objects! 15 damage; push 4 @ 21 damage; push 5 # 25 damage; push 62 Malice:Each target who has M < 4 is bleeding and slowed (save ends).
Death Grip 2d10 + 5 4 Malice
Melee, Strike, Weapon Main Actiono Melee 1 x One creature! 15 damage; M < 3 grabbed @ 21 damage; M < 4 grabbed # 25 damage; M < 5 grabbedEffect:The target must be the fury's size or smaller. While the target is grabbed this way, the fury and their allies have a double edge on strikes against them.
Devastate
Once per turn, when the fury force moves a creature or object, or shifts adjacent to a creature or object, they can use a signature ability against that creature or object that has a double edge.
Rivalry
At the start of an encounter, the fury chooses one creature within their line of effect. Both the fury and the creature can add a d3 roll to power rolls they make against each other.