Rival Conduit
Level 2 Elite Support- 1M Size
- 5 Speed
- 80 Stamina
- 1 Stability
- 5 Free Strike
Might
1Agility
0Reason
0Intuition
2Presence
0
Thunder of Heavens 2d10 + 2 Signature Ability
Magic, Melee, Ranged, Strike Main Actiono Melee 1 or ranged 10 x Two creatures or objects! 7 holy damage @ 10 holy damage # 13 holy damageEffect:The conduit or one ally within distance regains Stamina equal to half the damage dealt.
Imbue with Might 2 Malice
Magic, Ranged Maneuvero Ranged 10 x Self and five allieEffect:Each target gains an edge on their next strike.
Stalwart Guardian
Strikes made against allies adjacent to the conduit take a bane.
Rivalry
At the start of an encounter, the conduit chooses one creature within their line of effect. Both the conduit and the creature can add a d3 roll to power rolls they make against each other.