Time Raider Mind Punk
Level 3 Platoon Hexer- 2 Size
- 5 Speed
- 40 Stamina
- 2 Stability
- 5 Free Strike
Might
2Agility
0Reason
2Intuition
2Presence
1
Repelling Psihander 2d10 + 2 Signature Ability
Melee, Psionic, Strike, Weapon Main Actiono Melee 1 x Two creatures adjacent to each other! 6 damage @ 8 damage; M < 1 dazed (save ends) # 11 damage; M < 2 dazed (save ends)Effect:A target who ends their next turn adjacent to the other target falls prone.
Mindpunk 2d10 + 2 2 Malice
Area, Psionic Main Actiono 3 Burst x Each enemy in the area! 4 psychic damage; R < 0 prone @ 6 psychic damage; push 1; R < 1 prone and can't stand (save ends) # 9 psychic damage; push 2; R < 2 prone and can't stand (save ends)Foresight
The mind punk doesn't take a bane on strikes against creatures with concealment.