Time Raider Nemesis
Level 3 Platoon Harrier- 1M Size
- 7 Speed
- 50 Stamina
- 0 Stability
- 5 Free Strike
Might
1Agility
2Reason
2Intuition
1Presence
0
Golden Scythe 2d10 + 2 Signature Ability
Melee, Psionic, Strike, Weapon Main Actiono Ranged 10 x One creature or object! 7 damage; pull 1 @ 10 damage; pull 2 # 13 damage; pull 3; A < 2 restrained (save ends)Effect:This ability can target creatures on parallel planes of existence and pull them onto the nemesis's plane.
Kinetic Crush 2d10 + 2 2 Malice
Psionic, Ranged, Strike Main Actiono Ranged 10 x One creature! 7 psychic damage; M < 0 slowed (save ends) @ 10 psychic damage; M < 1 slowed (save ends) # 13 psychic damage; M < 2 slowed (save ends)Effect:Any creature slowed this way takes 2 damage for each square they move or are force moved until that condition ends.
Foresight
The nemesis doesn't take a bane on strikes against creatures with concealment.