Kobold Venator

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Kobold Venator token by [Max Hamm](https://www.patreon.com/cw/MaxHamm)

Kobold Venator

Level 1 Horde Ambusher
Humanoid, Kobold EV 3
  1. 1S Size
  2. 5 Speed
  3. 15 Stamina
  4. 0 Stability
  5. 2 Free Strike
Immunity โ€” Weakness โ€”
Movement โ€”
  1. Might

    0
  2. Agility

    2
  3. Reason

    0
  4. Intuition

    0
  5. Presence

    1
  1. Dolabra and Net 2d10 + 2 Signature Ability

    Melee, Strike, Weapon Main Action
    o Melee 1 x One creature or object
    ! 4 damage @ 6 damage; M < 1 restrained (save ends) # 7 damage; M < 2 restrained (save ends)
    3 Malice:

    The venator lights their net on fire, and a target restrained this way takes 2 fire damage at the start of each of their turns.

  2. Lost in the Crowd

    While the venator is adjacent to any ally who is not hiding, the venator can attempt to hide as if they had concealment, even if observed.

  3. Not What I Seem

    The venator starts the encounter disguised as a minion. They have a double edge on their first main action of the encounter, after which they reveal themself.

  4. Shield? Shield!

    While adjacent to an ally who also has this trait, the venator has stability 1, has cover, and grants cover to allies.

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Kobolds Malice


  1. Maniple Tactics 3 Malice

    1. Up to 3 kobolds make a free strike, swaps positions with an adjacent kobold, and then that kobold makes a free strike.

  2. Set the Initiative 5 Malice

    1. Two kobolds take their turns in a row.

  3. Shield Wall 7 Malice

    1. Until the end of the round, all kobolds with Shield? Shield! Impose an additional bane on incoming strikes and abilities.

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